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FASTSHIP/FASTYACHT |
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| Minimum
hardware required: |
PI
133 |
| Operating
system(s): |
Windows
2000, XP |
| Most
recent version date & number: |
July
2006 , 6.1.29 |
| Number
of installations: |
500+ |
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FastShip
and FastYacht are exactly the same program, with 1 exception: the
number of surfaces that can be displayed on screen simultaneously
are unlimited for FastShip, 2 for FastYacht.
Otherwise, ALL FUNCTIONS ARE EXACTLY THE SAME.
Therefore the FastYacht and FastShip demos are identical.
For
the list of functions not allowed in demo mode, click here.
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FastShip
is a surface modeler based on topological NURBS technology. It
includes Naval Architecture functions to make it a complete hull
design package. FastShip provides an interactive GUI, designed
to be intuitive and efficient. and provides modeling tools to
cover all water-bound vehicle topologies (monohulls, bow/stern
bulbs, multi-hulls, multi-step-chine hulls, submarines, swaths,
etc. ), thereby giving the user the ability to design fair surfaces
quickly and accurately, to meet requirements for shape and hydrostatic
properties.
As accuracy and fairness are easily achieved, output can be directly
used in a manufacturing environment as well.
FastShip
is linked to all major software products in the industry, including
stability, structural, and hydrodynamics programs, to create a
complete naval architectural design tool through standard and
proprietary interfaces. FastShip offers unique design tools such
as real-time multi-window surface editing (global dragging), real
time hydrostatics, real-time performance prediction, full parametric
systematic hull variations, construction geometry, surface curvature,
continuity management, etc. Thanks to its macro and programming
languages, FastShip can be tailored to any user-specific requirements.
The FASTSHIP
library comprises several modules:
BASE (required):
The foundation module, includes all modelling, measuring and hydrostatic
tools.
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ADVANCED MODELLING (optional):
The development of FastShip is an on-going research & development
process, in the fields of mathematics, graphics, user interface
and modelling control tools.
When
a research programs is completed, the results are programmed into
new functions, and are generally added to the Advanced Modelling
module. At this time, some or all the functions already present
in Advanced Modelling may be moved to the foundation Base module.
For example, dynamic / associative surface intersections &
trimming used to be offered in Advanced Modelling until early
2003, when the revolutionary Metapoles function became available.
The dynamic / associative surface intersections & trimming
was then moved to the foundation Base module, and Metapoles added
to Advanced Modelling.
Today,
Advanced Modelling includes:
- Metapoles
- Reverse Fit
- Goodness of fit
DEVELOPABLE SURFACES (optional):
Generates
developable surfaces based on the 3D model.
PARAMETRIC ENGINE (optional):
A collection of user-editable macros principally aimed at hull
transformation work.
HULL LIBRARY (optional):
Comes with some examples, and manages the user’s historical
data in a graphical archive GUI.
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Capabilities
& New features |
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New
graphical user interface, including pull-down menus and floating
toolbars
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User-defined
pull-down menus
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Dynamic
Surface/Surface intersections and trimming
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Real-time
porcupines for sections based on true surface curvature
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Real-time
model display spinning, including in shaded rendering and surface
curvature analysis modes
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Hull
Libraries: containerships, ferries, fishing vessels, naval ships,
tankers, tug boats, workboats, yachts, etc.
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Planing
Hull and Containership Wizard
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Real-time
mouse-driven incremental vertex displacement
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Interactive
hierarchical model management
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Pop-up
Entity Properties
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New
construction geometry functions
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Direct
curvature control of surface edges
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Interactive
editing of constraints settings
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New
object-oriented editing tools
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Real-time
hydrostatics
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Support
for Open GL drivers, double buffering and backing store
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User-defined
surface rendering colours and display settings (highlight colour,
transparency and gloss)
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User-defined
DXF read/write settings
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Interactive
snaps: to net, to mesh, to sections, to construction geometry
and to reference data
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Snapping
"without end-points", effectively allowing the running
of a control point along any line
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Multiple
view-ports with real-time global model updating
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Radial
scaling
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Control
point linking and freezing
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Surface
fitting to reference data
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Surface
splitting
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Net
doubling (rows and/or columns) with constant net degree
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Net
corner curvature continuity controls
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Built-in
macro language
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Support
for the PERL languages
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12
data export formats (including VRML), plus section and mesh
pre/post-processing for CFD and VPP programs
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Internet
Q&A forum
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Hull,
appendage, and superstructure design with any order NURBS Surfaces
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Parametric
Variation of hulls using overall dimensions, form coefficients,
displacement, LCB
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Multiple
Surfaces, limited only by computer memory
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Real-time
surface and section dragging of all affected curves, in all
open viewports
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Built-in
complete intact hydrostatics (upright and heeled), with Sectional
Area Curve display
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Curvature
management (porcupines along sections, mesh lines
reference lines and curves, color map of maximum, minimum, average,
and Gaussian surface curvature)
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Section
trimming for intersecting surfaces
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Data
output : plotter, printer, DXF, SHCP, SMP, IDF, IGES, Postscript
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Data
input : DXF, IGES, IDF, Ascii offsets
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True
offset surfaces to account for skin thickness
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User-definable
section spacing and individual sections (stations, buttocks,
waterlines, cant frames, diagonals, and incline frames)
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User-programmable
Fast buttons for most-used functions
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Built-in
programming, command and macro language
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Multiple
Viewports
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Viewing
Functions: Standard views (profile, planview, bodyplan), fit,
last, store/recall, zoom, pan
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Surface
Shading
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Move,
Merge, Scale, Rotate individual net points, patches, surfaces
or groups of surfaces
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Link
any net points to any other for editing (e.g. bond surface edges
together)
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Input
net point location by mouse or keyboard
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Construction
geometry (points lines, planes)
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Imperial,
Metric, or User-Defined Units
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Cartesian,
cylindrical, absolute, and relative coordinate systems
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Auto-save
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...
etc ...
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Why
Do You Need FastShip ? |
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_________________________________________________________________ |
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FastShip
is being used by shipyards, navies, and design firms around the
world to give them a competitive advantage. Join them in being able
to design fair hulls quickly for conceptual studies, preliminary
designs, and final fairing for fabrication at a fraction of the
time and cost of other methods. FastShip has an open architecture
structure, so it will fit into your present computing and design
environment. With industry-standard interfaces such as IGES and
DXF, FastShip will complement any existing CAD system.
Written by naval architects for naval architects, FastShip is learned
easily, and it does not require full-time use to be a productive
design tool. |
Our staff of naval architects provides expert support by telephone,
fax, email and on-site. FastShip has used surface mathematics for
ship design since its first release in 1983, and has been continually
updated and improved since then. Hundreds of vessels have been designed
and built using FastShip, using offsets, full-scale patterns, and
NC machined parts. Backed by the resources of a 1500 person technology
corporation, FastShip will remain the leading hull design program
into the next century. |
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FastShip
uses NURBS surface mathematics to allow the designer to interactively
"sculpt" the hull on the screen. As control points are
moved with the mouse, the hull shape changes in real time on the
screen. Stations, buttocks, and waterlines are faired and drawn
dynamically, giving immediate feedback to the designer and yielding
unprecedented flexibility and productivity. Since hull-form changes
are made so easily, the user is free to explore more "what-if"
possibilities, thereby improving the design.
Using specialized
wizards, FastShip can automatically produce new hulls from a set
of parameters, such as ship type, overall dimensions, displacement,
LCB location, and form coefficients. These derived hulls can use
parent hulls that are included in the system, or customer-created
parent hulls. This gives the ability to customize the program to
work with any existing library of hull forms. |
Hulls
are designed from scratch, or created by manually modifying existing
shapes from the FastShip library. Hulls designed by other means
can be re-created easily, by importing the offsets and "wrapping"
a surface around them, with display and editing tools optimized
to speed up the process, while of course ensuring fairness.
FastShip is the only program available today that combines real-time
lines manipulation with parametric design capabilities. |
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It
will take us a fraction of the time to fair a hull over our previous
methods, and its easy to learn. Richard Buckheister,
Naval Architect, Avondale Industries, New Orleans, Louisiana
Its a great conceptual design tool, that can produce
detail-design quality data. Jim Webster, Naval Architect,
Gibbs & Cox, Inc., New York. |
FastShip
can link with our Computational Fluid Dynamics (CFD) programs, and
allows us to generate, modify, analyze, and optimize a faired hull
form efficiently and easily. W.S. Wang, Principal Engineer,
United Ship Design and Development Center, Taiwan, R.O.C. |
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Functions
not in the demo |
______________________________________________________________ |
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Compartments,
Developable Surfaces, Export, Hull Libraries, IACC/WT60 Measurements,
Metapoles, Offset Tables, Print/Plot, Recover, Save, Show Nurbs,
Suface Fitting, Surface Intersection & Trimming |
"add-compartment-faces"
"add-managed-poles",
"add-trim-curve",
"clear-invalid-compartment",
"compare-surfaces",
"create-bulkhead",
"create-compartment",
"create-corner-metapoles"
"create-deck",
"create-empty-linear-metapoles"
"create-empty-planar-metapoles",
"create-linear-metapoles",
"create-lines",
"create-offset-table",
"create-planar-metapoles",
"define-intersection",
"delete-compartment",
"delete-intersections", |
"fit-developable-surface",
"fit-surface",
"goodness-of-fit",
"hardcopy-cgm",
"hardcopy-hpgl",
"hardcopy-postscript",
"kilgore-generators",
"link-trim-curve",
"measure-girth",
"measure-iacc",
"measure-wt60",
"read-library",
"recover",
"remove-compartment-faces",
"remove-managed-poles",
"remove-trim-curve",
"rename-compartment",
"save-model",
"select-pole-fraction",
"set-compartment-color",
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"set-compartment-id",
"set-compartment
permeability",
"set-compartment-symmetry",
"set-compartment-type",
"set-compartment-visibility",
"set-compface-normal",
"set-compface-type",
"set-edit-fractions",
"set-loop-attribute",
"set-manage-poles",
"set-recover-freq",
"set-surface-trimming"
"show-nurbs",
"show-sys",
"trim-surface",
"update-display",
"write-2d-dxf",
"write-3d-dxf",
"write-britfair",
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"write-compartment-table"
"write-gf",
"write-hmf",
"write-hsf",
"write-idf",
"write-iges",
"write-intergraph",
"write-isogirth",
"write-library",
"write-mesh",
"write-model",
"write-pias",
"write-rhino",
"write-sections",
"write-shcp",
"write-shipcam",
"write-shipmo",
"write-smp",
"write-surface",
"write-trimmed-sections",
"write-vrml", |
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