| FLAMINGO |
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| Minimum
hardware required: |
PI
133, (32 Mb for Win NT) |
| Operating
system(s): |
Windows
NT, 2000, XP |
| Most
recent version date & number: |
January
2006, 1.1 SR5 |
| Number
of installations: |
1000+ |
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Flamingo brings
the raytrace and radiosity rendering to Rhino. This plug-in includes:
Rendering
Photometrically accurate images with reflections, refraction,
diffusion, translucency, transparency, color bleeding, shadows,
depth of field, depth attenuation, ClearFinish™, and indirect
lighting.
Animation
Viewpoint animation for walk-throughs and fly-bys, and sunlight
animation for shadow studies.
Other
Procedural clouds, fractal-generated 3-D plants, procedural 2-D
and 3-D materials, progressive-refinement for quick preview, and
extensive material, plant, and background libraries.
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Capabilities
& New features |
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New
graphical user interface, including pull-down menus and floating
toolbars
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User-defined pull-down menus
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Dynamic Surface/Surface intersections and trimming
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Real-time porcupines for sections based on true surface curvature
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Real-time model display spinning, including in shaded rendering
and surface curvature analysis modes
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Hull Libraries: containerships, ferries, fishing vessels, naval
ships, tankers, tug boats, workboats, yachts, etc.
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Planing Hull and Containership Wizard
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Real-time mouse-driven incremental vertex displacement
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Interactive hierarchical model management
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Pop-up Entity Properties
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New construction geometry functions
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Direct curvature control of surface edges
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Interactive editing of constraints settings
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New object-oriented editing tools
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Real-time hydrostatics
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Support for Open GL drivers, double buffering and backing store
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User-defined surface rendering colours and display settings
(highlight colour, transparency and gloss)
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User-defined DXF read/write settings
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Interactive snaps: to net, to mesh, to sections, to construction
geometry and to reference data
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Snapping "without end-points", effectively allowing
the running of a control point along any line
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Multiple view-ports with real-time global model updating
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Radial scaling
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Control point linking and freezing
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Surface fitting to reference data
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Surface splitting
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Net doubling (rows and/or columns) with constant net degree
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Net corner curvature continuity controls
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Built-in macro language
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Support for the PERL languages
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12 data export formats (including VRML), plus section and mesh
pre/post-processing for CFD and VPP programs
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Internet Q&A forum
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Hull,
appendage, and superstructure design with any order NURBS Surfaces
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Parametric
Variation of hulls using overall dimensions, form coefficients,
displacement, LCB
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Multiple
Surfaces, limited only by computer memory
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Real-time
surface and section dragging of all affected curves, in all
open viewports
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Built-in
complete intact hydrostatics (upright and heeled), with Sectional
Area Curve display
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Curvature
management (porcupines along sections, mesh lines
reference lines and curves, color map of maximum, minimum, average,
and Gaussian surface curvature)
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Section
trimming for intersecting surfaces
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Data
output : plotter, printer, DXF, SHCP, SMP, IDF, IGES, Postscript
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Data
input : DXF, IGES, IDF, Ascii offsets
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True
offset surfaces to account for skin thickness
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User-definable
section spacing and individual sections (stations, buttocks,
waterlines, cant frames, diagonals, and incline frames)
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User-programmable
Fast buttons for most-used functions
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Built-in
programming, command and macro language
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Multiple
Viewports
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Viewing
Functions: Standard views (profile, planview, bodyplan), fit,
last, store/recall, zoom, pan
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Surface
Shading
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Move,
Merge, Scale, Rotate individual net points, patches, surfaces
or groups of surfaces
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Link
any net points to any other for editing (e.g. bond surface edges
together)
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Input
net point location by mouse or keyboard
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Construction
geometry (points lines, planes)
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Imperial,
Metric, or User-Defined Units
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Cartesian,
cylindrical, absolute, and relative coordinate systems
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Auto-save
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...
etc ...
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