
| General
Features |
| Easy
to use, works seamlessly inside Rhino, and provides
a host of features that speed and simplify image
rendering. |
| Uses
both raytracing and radiosity to create sophisticated
single-frame images and animations. |
| Automatically
calculates indirect light, hard and soft shadows,
color bleeding, reflections, translucency, transparency,
refraction, highlight, depth of field, and depth
attenuation. |
| Supports
multiprocessors and background processing. |
| Includes
realistic mathematically generated 3-D plants
with seasonal variation, giving realistic plants,
shadows, and reflections. |
| Works
inside Rhino. Render changes to the model immediately.
You never need to export or start over. |
| Includes
radiosity technology providing unrivaled image
quality and accuracy. |
| Interactive
raytrace and radiosity rendering. |
| Viewpoint
animation for walking through and flying around
model. |
| Quick
raytrace rendering option with reflections,
transparency, and shadows. |
| Progressive-refinement
rendering algorithms with on-screen preview. |
| Interactive
radiosity solution using OpenGL. |
| Render
a partial window. |
| Save
and restore plant, exposure, sun and sky, and
environment settings. |
| Save
and restore radiosity solutions with the model. |
| Batch
rendering through scripts. |
| Multiprocessor
support in Windows NT/2000. |
| Background
processing. |
| Graphical
library browsers for materials and plants. |
| Comprehensive
full-color manual and on-line, context-sensitive
help. |
| Animation |
| Viewpoint
animation (for walk-through and fly-by animation). |
| Sunlight
animation for daily or seasonal shadow studies |
| Support
for TGA, BMP, PCX, PNG, TIF and JPEG file formats. |
|
| Image
Quality |
| Combine
raytracing and radiosity for highest quality
images. Calculates light, shadows, materials,
transparency, diffusion, reflection, highlight,
Angular Blend, ClearFinish™, and refraction
from a surface’s properties. Flamingo’s accurate
lighting modeling produces sophisticated effects
and high-quality images. |
| True
specular reflection and transparency |
| Shadow
casting from all light sources. |
| Soft
shadow edges, blurry reflection, and translucency. |
| Refraction. |
| Depth
of field. |
| Depth
attenuation for transparent materials. |
| Antialiasing
with extensive user control. |
| 24-
or 32-bit color output (16.7 million colors
plus alpha channel). |
| Any
resolution up to 16,000 by 16,000. |
| WYSIWYG
256, 32,000, or 16.7 million color display. |

| Environment |
| Background
options include solid color, gradient colors,
alpha channel and image map |
| Library
of background images. |
| Ground
plane with materials. |
| Procedural
clouds. |
| Depth
cue control. |
| Haze. |

| Lighting |
| Distant,
point, spot, linear, rectangular lights, goniometric,
sun, ground, and sky. |
| Unlimited
number of lights. |
| Physically
based light sources and illumination algorithms. |
| Manufacturers
photometric (IES) data supported for light fixtures. |
| Accurate
daylighting simulation (sun, sky, ground, and
cloud cover components). |
| Sun
angle specified by latitude, month, time of
day. |
| Maps
and city lists to select geographical location. |
| Exact
solar time calculator. |
| Graphical
adjustment of spot focus for spot lights. |
| Shadow
casting on/off by object. |
| Adjustable
light color in RGB or degrees Kelvin. |
| Intensity
specified in watts. |
|

| Materials |
| Extensive
materials library. |
| Multiple
library support. |
| Assign
materials by layer or object. |
| Interactive
material editor with “live” raytraced preview
of several materials at the same time. |
| Physically
based material properties. |
| Properties
include reflectivity, transparency, highlight,
and index of refraction. |
| Depth
attenuation control for transparent materials. |
| Customizable
2- and 3-D procedural textures, including marble,
granite, wood, tile, mask, Angular Blend, ClearFinish
and blend. |
| Complex
materials with multiple procedural textures. |
| 3-D
procedural bump maps, including fine and coarse
textures and waves. |
| RGB
and HSB color systems. |
| Extensive
bitmap support. |
| Support
for TGA, BMP, PCX, PNG, TIF and JPEG file formats. |
| Color,
transparency, and bump mapping. |
| Tiled,
decal, and background bitmaps. |
| Planar,
cylindrical, spherical, and U/V projections
for decals. |
| Multiple
bitmaps per object. |
| Color
exclusion with sensitivity setting. |
| Adjustable
transparency. |
| Landscaping |
| Extensive
library with hundreds of fractal-generated 3-D
plants including wet and dry climate plants,
cold and warm climate plants, groundcover, and
house plants. |
| Bitmap
mask foliage geometry. |
| Library
browser with multiple previews. |
| Generated
from simple wireframe objects while rendering. |
| Specify
size by height or trunk diameter. |
| Pruning
tools for removing lower branches. |
| Foliage
density control. |
| Seasonal
controls. |
| Interactive
plant editor for creating or modifying plants. |
|